This is the secret alternate ending to The Walking Dead: Season Two (the game).
Incredible. I am literally weeping right now.
For anyone who’s had a hard time finding a good female lead in a game, check out The Walking Dead Season 1 & 2.
Forget Samus. She had the benefit of armour and a blaster. American McGee’s Alice was strong, but she was mentally fragile.
Clem. She’s the real deal.
Telltale rocks in this regard. They’ve made a game with a strong narrative; one that’s chock-full of moral dilemmas and gorgeous cell-shaded vistas. But it’d just another adventure game without Clementine, the adolescent girl who does more than survive. She leads. She helps others. She kicks a lot of ass.
"Just a little girl." Sure. Just a little girl who sutures her own wounds, carves through zombie hordes, and bends adults to her will without ageist appeals or whining.
Evil prevails when
good men Clementine chooses to do nothing. When she elects to do something? Watch the fuck out.
I’d totally be lying if I said that I blogged this for any reason besides the Canadian flag. Can-a-da! Can-a-da! Captain Canuck, who’re you shooting at?
Sometimes it’s fun to let them hammer-in their own coffin nails.
"If only they knew that the one authorized to draw and test the depths of the World’s Mind could not find solace, boundary, or reason in his own."
Dear Waneella, please please please make an adventure video game. Please? If you do and need any help, I’m on it. Seriously.
Cloud Atlas (2012)